扑克牌小游戏:
(推荐教程:java课程)
游戏玩法简介:定义五个People在玩扑克牌游戏,玩法是5个人从一副没有大小王的扑克牌中各抽取4张,牌的类型有四种:♥,♣,♠,♦。牌的大小为从1~13。(此处为了简单,只取1-5)。
1、黑桃♠A在哪名玩家手中,哪名玩家就获胜。
package poker; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Random; import java.util.concurrent.Callable; public class Game { public static void main(String[] args) { //定义5名玩家,使用List List<Player> playerList=new ArrayList<>(); playerList.add(new Player("于美人")); playerList.add(new Player("小婷子")); playerList.add(new Player("小晨子")); playerList.add(new Player("小艾")); playerList.add(new Player("小珍子")); //定义扑克牌顺序表 List<Card> cardList=new ArrayList<>(); //初始化扑克牌 initializeCards(cardList); System.out.println(cardList); //调用collections下的shuffle(洗牌)方法 //进行洗牌 Collections.shuffle(cardList); //System.out.println("抽牌前,牌组中的牌:"); System.out.println(cardList); //发牌 int n=2;//每名玩家发几张牌 for(int i=0;i<n;i++){//一共发n轮牌 for(Player player:playerList){//每名玩家一次抽牌 Card card=cardList.remove(0);//从牌组中,抽一张牌出来 player.cardList.add(card);//把这张牌放到当前玩家的手中 } } System.out.println("现在牌组中剩余的牌:"); System.out.println(cardList); System.out.println("交换牌之前:"); for(Player player:playerList){ System.out.printf("玩家[%s]的手牌是: %s%n",player.name,player.cardList); } //要找的牌,方法1 Card toFoundCard=new Card("♠",1); for(Player player:playerList){ for(Card card:player.cardList){ //比较每张牌和要找的是否为同一张牌 if(card.equals(toFoundCard)){ System.out.println(player.name+"获胜"); return; } } } System.out.println("无人获胜"); } //要找的牌,方法2 Card toFoundCard2=new Card("♠",1); for(Player player:playerList){ if(player.cardList.contains(toFoundCard)) { System.out.println(player.name + "获胜"); return; } } private static void initializeCards(List<Card> cards){ for(String suit:new String[]{"♠","♥","♦","♣"}){ for(int rank=1;rank<=5;rank++){ Card card=new Card(suit,rank); //把扑克牌放入牌组中 cards.add(card); } } }
2、让每名玩家,依次抽取他的下家的一张手牌,然后再找♠A,找到♠A就获胜。
//添加打印手牌的方法 public static void printPlayerHandCard(List<Player> playerList){ for(Player player:playerList){ System.out.printf("玩家[%s]的手牌是:%s%n",player.name,player.cardList); } } //集体实现交换的过程 //交换牌 //每名玩家随机抽取下家的一张牌 Random random=new Random(); for(int i=0;i<playerList.size();i++){ Player currentPlayer=playerList.get(i); //下家就是按照前后关系的下一个,最后一名玩家抽取第0个 Player nextPlayer=playerList.get(i!=playerList.size()-1?i+1:0); //要取的牌的下标 int toDrawIndex=random.nextInt(nextPlayer.cardList.size()); //取牌 Card drawCard=nextPlayer.cardList.remove(toDrawIndex); //放入当前玩家的手中 currentPlayer.cardList.add(drawCard); } System.out.println("交换牌之后:"); printPlayerHandCard(playerList);
3、于美人是赌神,她有变牌能力:她手中一旦没有♠A,她就可以把第一张牌变成♠A。(交换牌之前,有机会变一次;交换牌之后,有机会变一次)
Card toFoundCard=new Card("♠",1); //已知于美人的下标为0 Player 于美人=playerList.get(0); if(!于美人.cardList.contains(toFoundCard)){ 于美人.cardList.set(0,toFoundCard); } System.out.println("于美人第一次发功:"); printPlayerHandCard(playerList); System.out.println("交换牌之后:"); printPlayerHandCard(playerList); //此处交换牌过程省略。。。。。。。。。。。。。。 if(!于美人.cardList.contains(toFoundCard)){ 于美人.cardList.set(0,toFoundCard); } System.out.println("于美人第二次发功:"); printPlayerHandCard(playerList);
定义玩家新的的一个类:
package poker; import java.util.ArrayList; import java.util.List; public class Player { public List<Card> cardList=new ArrayList<>(); public String name; public Player(String name){ this.name=name; } }
定义扑克牌的一个类:
package poker; import java.util.Objects; public class Card { public String suit;//花色 public int rank;//分值 //构造方法 public Card(String suit,int rank){ this.rank=rank; this.suit =suit; } @Override public String toString() { return String.format("[%s%d]",suit,rank); } //重写比较相等的方法 @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Card card = (Card) o; return rank == card.rank && Objects.equals(suit, card.suit); } }
注意:
(1)要重新定义比较相等方法的重写。
(2)注意foreach 方法的写法。